
Hax Return
CONTROLS: WASD - move leftclick - interact, cancel view shift/ctrl - sprint
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\___/_/\_,_/_.__/ production...
░███ ░██ OS: Elster Unix
░██░██ ░██ Kernel: Godot 4.6.1
░███ ░██ Maintainer: Lisa, Alice, Tea
░██ Audio Server: thejagaimo
░██ ░███ File System: biestibelzer
░██ ░██░██ Packages: 2026.03 gdw
░██ ░███ Host: games-AHEAD
Terminal: calligaris-terminal
Uptime: 5 days, 12 hours
CPU: Intel 8080
GPU: Compatibility
Memory: 348 MiB
✨ Slop Disclaimer: All art assets were hand-made. Coding LLMs were briefly used for internal tooling & inspiration, but not a single AI generated line of code will run during playtime. The code is full of slop nonetheless, but that is due to game jam limitations and sleep deprival. Have fun breaking the game :)
| Status | Released |
| Platforms | HTML5 |
| Authors | Tea, emmdev, Alice.Aurelious |
| Genre | Simulation |
| Made with | Blender, Godot |
| Tags | 3D, Cozy, First-Person, Hacking, Immersive, Liminal space, Low-poly, Walking simulator |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |






Comments
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I can’t really write this review now as the soundtrack kinda fried my brain. I still haven’t figured out whether the different spelling of some of the files and mails is relevant or not. Took me quite some time to check them all lmao.
Also where is the clue of the underwater animal.. I had to guess >>>>>>>>>>>>>>>MILD_SPOILER:>>>>>>>>>>>>>>> Thanks for the great white collar crime simulation. Sure felt like work. .